A B D E F G H I K L M N P R S T U V W X

S

ScoreChangeEvent - class be.madoka.aardbei.sokoban.ScoreChangeEvent.
Represents a scorechange.
ScoreChangeEvent(Logic, int) - Constructor for class be.madoka.aardbei.sokoban.ScoreChangeEvent
Default constructor.
Sokoban - class be.madoka.aardbei.sokoban.Sokoban.
Initialise a Logic, add a Visualisation and play the game.
Sokoban() - Constructor for class be.madoka.aardbei.sokoban.Sokoban
 
SokoBar - class be.madoka.aardbei.sokoban.visualisation.SokoBar.
Contains information about the score and level.
SokoBar() - Constructor for class be.madoka.aardbei.sokoban.visualisation.SokoBar
Default constructor.
SokoGui - class be.madoka.aardbei.sokoban.visualisation.SokoGui.
Not only provides a Visualisation of a Logic, but also generates input-events for a Logic.
SokoGui(Logic) - Constructor for class be.madoka.aardbei.sokoban.visualisation.SokoGui
Default constructor.
SokoLoader - interface be.madoka.aardbei.sokoban.logic.SokoLoader.
Generates Worlds
SokoLogic - class be.madoka.aardbei.sokoban.logic.SokoLogic.
Represents the Logic of a Sokoban game.
SokoLogic() - Constructor for class be.madoka.aardbei.sokoban.logic.SokoLogic
Default constructor.
SokoPanel - class be.madoka.aardbei.sokoban.visualisation.SokoPanel.
Able to paint a World and its Pieces.
SokoPanel() - Constructor for class be.madoka.aardbei.sokoban.visualisation.SokoPanel
Default constructor.
start(String, String) - Method in class be.madoka.aardbei.sokoban.logic.SokoLogic
 
start(String, String) - Method in class be.madoka.aardbei.sokoban.Logic
Starts a new game from the given fileName for the given playerName.

A B D E F G H I K L M N P R S T U V W X